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Free New Team Building Game
Balloon HELP !!
Objective:
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Encourages participation from all team members.
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Enhances
open communications.
Development Areas:
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Cooperation
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Trust
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Problem Solving
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Collaboration
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Communications
Time & Space:
Participants:
Materials:
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Begin with 2 to 3
assorted round 9 to 12 inch (medium to large) round latex balloons per person
(deflated). The actual number needed will depend on your group size and the
specific activity. Additional material such as sports equipment,
permanent markers, and slips of paper are optional, depending on your selected
activity.
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Balloons work best for
games at about 85% of inflation capacity. Eager participants often
over-inflate balloons which leads to higher percent of balloons bursting.
Less confident participants may under-inflate. You can turn the ideal
inflation into a game and demonstration. Show the ideal inflation and walk
around coaching people. 85% inflation also allows a good distance for tying a
thumb-knot in the neck of the balloon.
Preparation and
Notes for Facilitator:
- Hygiene: Only one person should
inflate each balloon.
- Hyperventilation:
Can occur following quick, deep breaths from the top of the chest when blowing
up balloons, leading to a lack of Carbon Dioxide in the blood. Symptoms
include light-headedness. Instruct anyone with these symptoms to sit
down and to breath slowly.
- Environmental
Considerations: Latex balloons are biodegradable (at the same rate as an
Oak leaf). Latex is a natural substance, produced from the milky sap of the
rubber tree.
- Safety:
Unless you have a specific and compelling reason to use helium balloons, it is
best to avoid them. The party game of inhaling helium to sound like
Donald Duck is potentially life-threatening. According to experts, if
the concentration of oxygen is decreased below 18% within the human body,
symptoms and signs of Asphyxia can occur. Helium gas can totally displace
the available oxygen and if this is maintained for even a few seconds,
asphyxia and death can and will occur. INHALING HELIUM IS NO LAUGHING
MATTER!
Facilitation:
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Start off both teams as separate groups, each
with their team members in a circle, facing inwards, with their hands behind
their backs.
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The objective is to be the first team with
everyone to be in the center keeping all balloons afloat.
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Optional: Forbid any verbal
communications to increase the challenge level.
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Place between zero and three balloons in
people's hands behind their backs. Participants should not let on to others
how many they have.
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The team leader starts by trying to keep
three balloons afloat in the center.
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When it becomes too difficult, the leader
calls somebody's name and says "X, I need your help!". That person comes in
with all their balloons and helps until it becomes too difficult and then they
call "Y, I need your help!".
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If a balloon falls on the ground, it must be
picked up by someone in the center and kept afloat.
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Continue until all participants are in the
center with all balloons in the air.
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Establish a line-up for teams, and award
nominal prizes (optional)
Debrief
questions:
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What was the initial reaction
of your team?
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How well did the team cope with
this challenge?
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What skills did it take to be
successful as a team?
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What creative solutions were
suggested and how were they received?
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What would an outside observer
have seen as the strengths and weaknesses of the team?
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What did each team member learn
about him/her self as an individual?
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What other situations in life
or at work are similar to this game?
to more team programs:
The Amazing
Race
The Apprentice
Survivor
Millionaire
Are You Smarter Than a
5th Grader?
Deal or No Deal
The Idol
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