Free
Team Building Game
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Keypunch
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Objective:
Group
Size:
Time:
Equipment :
-
One boundary rope approximately 50' long, 30 carpet squares
or paper plates - numbered from 1-30, one cone. (Increase supplies, based on numbers of
participants.)
Facilitation:
- Advance preparation: form a
rectangle with the boundary rope. Spread out the numbered spots within the boundary rope so that consecutive
numbers are spread far apart from one another. These should seem to be placed in a random fashion. This will
form your keypad. Place the cone as a starting/ending point approximately 10 yards away from the
keypad.
- Have all
members of your group stand behind the starting point. Explain that a terrible computer virus has
infected the computers in the payroll department at your company and that this group of computer
experts has been hired to disinfect the system.,
-
In
order to disinfect the system, the team must enter the "restricted area" (anywhere beyond the starting
cone, press the keys (spots) on the keyboard (anywhere within the rope boundary) in sequential order from
one to 30, and get out of the "restricted area" in less than 30 seconds, with the following two
stipulations:
· there may only be one person actually contacting the keyboard (i.e., the spots and/or the
spaces between the spots, anywhere within the rope boundary) at any one time. Should two or more
individuals be contacting the keyboard at one time, the board is "fried" and the group must begin again at
number one. Time, of course, continues.
·
Keys must be touched in order. If any keys are touched out of order, the board is
"fried" and the group must begin again at number one. Time, of course,
continues.
- The group
has a total of four attempts to disinfect the computer, time for each attempt begins when the first person in
the group moves past the starting cone on their way to the keypad and ending when the last person arrives back
at the cone.
- At the end of 45 minutes, the computer will crash irrevocably with the terrible consequence
that everyone's pay check will automatically disappear.
Facilitator Notes:
1. The first
attempt will be much longer than thirty seconds as the group has not even seen the keyboard up to this point.
Successful groups often use either the first or second attempt to truly study the situation and attempt multiple
solutions while letting the clock run.
2. Key turning
points for the group: they realize that all can be involved rather than just one person; that they can touch the
keys with hands as well as feet; most significantly, that they can slow down and use one of their attempts to study
and practice.
Development Areas:
-
Cooperation - involving all members in
the process & solution
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Organizational skills
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Problem Solving under
Pressure
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Collaboration
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Communications - Ensuring all ideas are heard
Debrief questions:
1. Were you happy with your
team's performance at the end?
2. How did you figure
out any strategy to successful completion of this task?
3. Did everyone on your team
agree with all of the decisions being made?
4. Did everyone on your team
participate in offering ideas for ways to win?
5. How do you feel your team
did during this challenge?
to more team building programs for change
management:
The Amazing
Race
So You Think You Can
Dance
The Apprentice
Survivor
Millionaire
Are You Smarter Than a 5th
Grader?
Deal or No Deal
The Idol
Pyramid
Jeopardy
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